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Post by tribes2isgood on Aug 30, 2009 6:31:33 GMT -5
Can i haz please XD?, but on a serious note, could auto-balance be re-added? nothing worse than when people leave and come in, your playing along after like 40 mins your winning easy then you realize you outnumber the other team 3 to 1, or in reverse you can't seem to stop the base rape and you realize your outnumbered lol, of course admins can still balance things on skill rather than numbers if need be, but by default it should be there
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Post by bierwiser on Sept 2, 2009 0:21:47 GMT -5
Take note that teams will sometimes become unbalanced because of the other team having the good players and the opposing team members quitting because of their skill. In this case, nobody should be forced to the opposite team to balance the teams.
As Admin, I will force players to the opposite team if they simply join and switch teams. If both teams were even before a new player joined and decided to switch, I usually won't bother.
Then there's the last case where people will quit and a new game will start with gap in the player count per team. In this case, I do like to switch to the lesser team or I will ask other players to switch. I usually don't have to force them to the team with lesser people.
For one, an auto even teams script for when teams become uneven mid-game would be unfair. After a game ends and a new round starts, it may be a good addition. I'm all for checking off the force even teams for a server. Lastly, the balance according to rank might be a good idea, but I wouldn't stress it. The only part where this may come into play is when considering brand new players.
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Post by corrosion on Sept 2, 2009 15:28:17 GMT -5
I have before stepped into a server where there are no less then three shielded battle angels camping the generator room. Usually I'll try to find a portable invo, stock up with emp grenades and a shocklance then try to kill them. Problem is by the time I kill them all they come back. At this point I would probably do a
/ding Even it up or I'll even it up.
Oddly enough I haven't any need to do this yet as there is usually less then ten minutes left to wait out. If that wouldn't work then I'd probably ask a couple individuals to swap then MAYBE do a force swap if it got desperate. Of course that would make people angry so I may just switch the map which would auto-balance teams.
I don't know I haven't needed to do any of this yet as when it happens there is too little time left to possibly matter.
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Post by bierwiser on Sept 3, 2009 13:51:48 GMT -5
I actually have had just one game where teams somehow got unbalanced against my team at 2-3 against 6 on the human player count. Problem was that there were two enemy players that were constantly pissed off at how loud our generators were running. These two would individually (usually) be in our base to destroy the generators and hang around to show off their skills on spawn armors. Nonetheless, this shows that a strong defense for both flag and generators is a must. I don't mind players that go after an enemy's base assets, but camping is not a great word to describe yourself...
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